// 
// ActivityCreativeCufgh_Viewcontroller.m
// Created by apple on 2018/07/06
// 
// Copyright © 2018年 apple. All rights reserved.
//


#import "ActivityCreativeCufgh_Viewcontroller.h"
#import "ActivityCreativeSjxcy_Sophisticated.h" 
@implementation ActivityCreativeCufgh_Viewcontroller 
#pragma mark:layer三种拉伸过滤模式降低后期维护成本 
 + (void)G9X_fag_X05_explosion_A8P:(NSString *)arg1 bmg_X12_:(NSString *)bmg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bmg_X12_ substringFromIndex:1];

    [bmg_X12_ isEqualToString:@"Smithereens"];

    NSLog(@"%@===%@", bmg_X12_,@"viewController");

}

#pragma mark:降低后期维护成本传数据统一通过body传，可以是多种类型 
 + (void)G9X_uad_X15_game_A8P:(NSString *)arg1 bmg_X12_:(NSString *)bmg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bmg_X12_ substringFromIndex:1];

    [bmg_X12_ isEqualToString:@"view"];

    NSLog(@"%@===%@", bmg_X12_,@"ephemeral");

    //调用G9X_fag_X05_explosion_A8P 
 [self G9X_fag_X05_explosion_A8P:arg1 bmg_X12_:bmg_X12_];

}

#pragma mark:这里如果没有JS调用OC的功能的话看一下iPhone X的模拟器样式 
 + (void)G9X_msb_X14_fuselage_A8P:(NSString *)arg1 bmg_X12_:(NSString *)bmg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bmg_X12_ substringFromIndex:1];

    [bmg_X12_ isEqualToString:@"fuselage"];

    NSLog(@"%@===%@", bmg_X12_,@"effervescence");

    //调用G9X_uad_X15_game_A8P 
 [self G9X_uad_X15_game_A8P:arg1 bmg_X12_:bmg_X12_];

}

#pragma mark:WKUserContentController是用于给JS注入对象的可以使用[Option + 单击]查看注解 
 + (void)G9X_wme_X13_Smithereens_A8P:(NSString *)arg1 bmg_X12_:(NSString *)bmg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bmg_X12_ substringFromIndex:1];

    [bmg_X12_ isEqualToString:@"fantastic"];

    NSLog(@"%@===%@", bmg_X12_,@"smithereens");

    //调用G9X_msb_X14_fuselage_A8P 
 [self G9X_msb_X14_fuselage_A8P:arg1 bmg_X12_:bmg_X12_];

}

#pragma mark:layer上面显示的图片就是寄宿图片左上角四分之一看一下iPhone X的模拟器样式 
 + (void)G9X_ac_X19_effervescence_A8P:(NSString *)arg1 bmg_X12_:(NSString *)bmg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bmg_X12_ substringFromIndex:1];

    [bmg_X12_ isEqualToString:@"tencent"];

    NSLog(@"%@===%@", bmg_X12_,@"Destiny");

    //调用G9X_wme_X13_Smithereens_A8P 
 [self G9X_wme_X13_Smithereens_A8P:arg1 bmg_X12_:bmg_X12_];

}

#pragma mark:layer上面的触摸判断hitTest来判断其实我们没有必要去创建它，因为它根本没有属性和方法 
 + (void)G9X_msb_X14_ephemeral_A8P:(NSString *)arg1 bmg_X12_:(NSString *)bmg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bmg_X12_ substringFromIndex:1];

    [bmg_X12_ isEqualToString:@"apple"];

    NSLog(@"%@===%@", bmg_X12_,@"hodgepodge");

    //调用G9X_ac_X19_effervescence_A8P 
 [self G9X_ac_X19_effervescence_A8P:arg1 bmg_X12_:bmg_X12_];

}

#pragma mark:好的代码注解应该是这样的当JS通过AppModel发送数据到iOS端时，会在代理中收到 
 + (void)G9X_ssw_X11_Smithereens_A8P:(NSString *)arg1 bmg_X12_:(NSString *)bmg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bmg_X12_ substringFromIndex:1];

    [bmg_X12_ isEqualToString:@"zing"];

    NSLog(@"%@===%@", bmg_X12_,@"Smithereens");

    //调用G9X_msb_X14_ephemeral_A8P 
 [self G9X_msb_X14_ephemeral_A8P:arg1 bmg_X12_:bmg_X12_];

}

#pragma mark:页面内容到达main frame时回调页面内容到达main frame时回调 
 + (void)G9X_ef_X20_flipped_A8P:(NSString *)arg1 bmg_X12_:(NSString *)bmg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bmg_X12_ substringFromIndex:1];

    [bmg_X12_ isEqualToString:@"smashing"];

    NSLog(@"%@===%@", bmg_X12_,@"explosion");

    //调用G9X_ssw_X11_Smithereens_A8P 
 [self G9X_ssw_X11_Smithereens_A8P:arg1 bmg_X12_:bmg_X12_];

}

#pragma mark:导航完成时，会回调（也就是页面载入完成了）页面内容到达main frame时回调 
 + (void)G9X_msb_X14_rendezvous_A8P:(NSString *)arg1 bmg_X12_:(NSString *)bmg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bmg_X12_ substringFromIndex:1];

    [bmg_X12_ isEqualToString:@"freedom"];

    NSLog(@"%@===%@", bmg_X12_,@"Destiny");

    //调用G9X_ef_X20_flipped_A8P 
 [self G9X_ef_X20_flipped_A8P:arg1 bmg_X12_:bmg_X12_];

}

#pragma mark:需要设置阴影的时候，必须设置shadowOpacity的值是在0.0到1.0之间先创建配置对象，用于做一些配置 
 + (void)G9X_of_X12_viewController_A8P:(NSString *)arg1 bmg_X12_:(NSString *)bmg_X12_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [bmg_X12_ substringFromIndex:1];

    [bmg_X12_ isEqualToString:@"eternity"];

    NSLog(@"%@===%@", bmg_X12_,@"sophisticated");

    //调用G9X_msb_X14_rendezvous_A8P 
 [self G9X_msb_X14_rendezvous_A8P:arg1 bmg_X12_:bmg_X12_];

    //调用ActivityCreativeSjxcy_Sophisticated 
 [ActivityCreativeSjxcy_Sophisticated G9X_of_X12_fuselage_A8P:arg1 okg_X12_:bmg_X12_];

}


@end
